Report Description Table of Contents The online gambling market was worth USD 80.5 billion in 2023 and will be worth USD 210.13 billion by 2030, growing at a CAGR of 11.25% during the forecast period. Online gambling is the practice of betting or playing games of chance for money through internet platforms and digital devices. In 2023, there were approximately 2.5 billion online gambling users globally. This figure reflects the growing popularity of online gaming and betting platforms, driven by advancements in technology and increasing access to digital devices. VR casinos are an emerging trend in online gambling, providing players with a complete casino experience at home using a VR device and the right online platform. In 2022, the Virtual Reality casino industry was worth USD 16.2 billion and is expected to be worth USD 84.3 billion by 2030. In 2023, Australia remained one of the global leaders in gambling losses, with significant expenditures in both traditional and online gambling. Australians spent close to $198 billion on gambling in the 2020-2021 period. Additionally, Australians lose approximately $26.3 billion annually on gambling, with $961 million lost specifically on sports betting. Market Dynamics (Technological Advancements Drive Online Gambling Revenue: 20% Increase in Mobile Gambling Over Three Years) The rise of smartphones and the internet has led to an increase in online gambling activity. The number of global internet users in 2023 was approximately 5.3 billion. Furthermore, technological advancements such as live dealer games & mobile betting apps have enhanced user engagement, resulting in a 20% increase in mobile gambling revenues over the past three years. Artificial Intelligence (AI) represents a significant opportunity for the online gambling market. AI technologies are expected to enhance the user experience through personalized recommendations, customer support chatbots, and advanced fraud detection systems. For example, global AI in the gaming market is estimated to reach $6.5 billion by 2025, with an annual Growth of about 30%. Leading AI-powered cryptocurrency casino Hypeloot is revolutionizing online gaming for its worldwide user base by integrating blockchain technology and artificial intelligence (AI) in a new way. With over 150,000 users worldwide, Hypeloot has handled over 50 million bets and shows an excellent development trend. Comprehensive Segmentation of the online gambling market The online gambling market segmentation is done on the basis of type of gambling, platform, and region. By Type of Gambling: Sports Betting Casino Games Poker Lottery Bingo Others By Platform: Desktop Mobile By Region North America US Mexico Canada Rest of North America Europe Switzerland Russia France Germany U.K Finland Turkey Netherlands Belgium Spain Italy Rest of Europe Asia Pacific India China South Korea Japan Singapore Thailand Indonesia Malaysia Philippines Australia Rest of Asia-Pacific LAMEA Brazil Argentina Uruguay Saudi Arabia Rest of LAMEA The online casino market is expected to be worth USD 35.15 billion in 2024 and USD 46.35 billion by 2029, growing at a CAGR of 5.62% from 2024 to 2029. By 2029, there will likely be 139.7 million users in the online casino industry. The sports betting market is expected to be worth USD 46.2 billion in 2024 and USD 65.4 billion by 2029, growing at a CAGR of 7.52% from 2024 to 2029. By 2029, the industry will likely have 181.3 million users. The online lottery market is expected to be worth USD 16.91 billion in 2024 and USD 22.75 billion by 2029, growing at a CAGR of 5.64% from 2024 to 2029. By 2029, the sports betting industry will likely have 42.1 million users. The market for online poker was USD 2.9 billion in 2020, and by 2027, it will be worth USD 4.6 billion. Roughly 100 million people play poker online worldwide. Europe holds the largest user base for online gambling, accounting for approximately 45% of global online gambling users. In 2023, Europe had around 75 billion online gambling users, with significant growth projected as more countries within the region continue to regulate and expand their online gambling frameworks. This region's significant market share is driven by the widespread acceptance and legalization of online gambling across multiple countries, a high internet penetration, and advanced mobile infrastructure. For instance, in 2023, the European online gambling market was USD 30.5 billion, reflecting the region's strong and growing user engagement. The UK has been a global leader in the online gambling industry in recent years. This growth is driven by several factors, including enhanced legislative frameworks, technological advancements, and a strong cultural preference for betting and gaming activities. Nearly 28.2% of people in the UK are involved in online gambling, and this number is expected to rise by 35.6% annually from 2024 to 2028. The UK has a very strong gambling culture, with a sizable market for sports and internet betting in particular. Data from YouGov's Global Gambling Profiles show that nearly 49% of UK online gamblers wager more than £5 a month on sports bets and fantasy sports. Slot machines accounted for 25% of internet gamblers, 17% preferred casino games and 18% chose bingo. Every year, more than 420,000 people in the UK lose £2,000 or more due to online gambling. According to the government's economic research, the direct financial cost of harmful gambling to the government was £412.9 million in 2023. The UK government has levied a fee of £2 on individual stakes on online slot machines for players under 25 years old and a limit of £5 on stakes for those over 25 in an effort to reduce the dangers of financial loss. North America is also a potential market for online gambling users. The region's significant market share is driven by the widespread legalization of online gambling in various states in the US and Canadian provinces. However, the US is predicted to witness an increase of roughly 20.3%, while Australia is predicted to see an increase in gambling revenue of 10.5% this year and roughly 5.12% yearly through 2028. Additionally, 21.1% of Australian consumers indicated that they had previously engaged in internet gambling. Leading Players in the Online Gambling Market Bet365 William Hill Flutter Entertainment DraftKings Caesars Entertainment MGM Resorts International 888 Holdings Kindred Group Paddy Power Betway Recent Development In June 2024, Prominent online sportsbook operator NetBet Sport announced the launch of its Bet AI helper, the first betting helper powered by AI on the market. Bet AI Assistant is a ground-breaking invention created internally by NetBet's machine learning and artificial intelligence teams to improve user experience and streamline the betting process. In January 2024, Vermont launched mobile sports betting for sports enthusiasts in the state. DraftKings, FanDuel, and Fanatics Sportsbook have been chosen to run mobile sports betting systems in Vermont. Vermont is anticipated to receive up to $7 million in income from the sports betting operation in its first full year of operation. Frequently Asked Question About This Report . Table of Contents 1. EXECUTIVE SUMMARY 1.1. Market Attractiveness 1.2. Understanding the Target Customers 1.3. CXO perspective 1.4. Global Online Gambling Market, Historical Market Size & Future Projections Analysis 1.5. Global Online Gambling Market, By Product Type 1.6. Global Online Gambling Market, By Platform 1.7. Global Online Gambling Market, By Type of Gambling 1.8. Global Online Gambling Market, By Region 2. MARKET SHARE ANALYSIS 2.1. Top 10 Players with Revenue and Sales Volume 2.2. Market Share, 2024 3. SALES VOLUME (METRIC TONNES), BY REGION 3.1. Europe (UK, Germany, France, Netherlands, Italy, Spain, Belgium, Sweden, Denmark, Norway, Aland Islands, Rest of Europe) 3.2. Asia (China, Japan, South Korea, India, Indonesia, Rest of Asia) 3.3. Middle-East (Israel, Saudi Arabia, UAE, Qatar, Egypt, Kuwait, Bahrain, and Others) 4. INVESTMENT OPPORTUNITIES IN THE MARKET 4.1. On Going Market Developments 4.2. Merger & Acquisition Trends 4.3. Key Investment Opportunities 4.4. Most Potential Product Type Segments from Growth and Investment Perspective 5. MARKET INTRODUCTION 5.1. Definition 5.2. Scope of the Study 5.3. Market Structure 5.4. Macro Factor Indicator Analysis 5.5. Key findings 5.5.1. Top investment pockets 6. RESEARCH METHODOLOGY 6.1. Research Process 6.2. Primary Research 6.3. Secondary Research 6.4. Market Size Estimation 6.5. Forecast Model 7. MARKET DYNAMICS 7.1. Introduction 7.2. Drivers 7.3. Restraints 7.4. Opportunities 7.5. Challenges 7.6. Covid 19 Impact Analysis 8. GLOBAL ONLINE GAMBLING MARKET ANALYSIS BY SEGMENT (REGION LEVEL ANALYSIS) 8.1. Overview 8.2. Global Online Gambling Historical Market size ($MILLION), Sales Volume, (2022 – 2032) 8.3. Global Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032) 8.4. Global Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Platform 8.4.1. Desktop 8.4.2. Mobile 8.5. Global Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Type of Gambling 8.5.1. Sports Betting 8.5.2. Casino Games 8.5.3. Poker 8.5.4. Lottery 8.5.5. Bingo 8.5.6. Others 8.6. Global Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Geography 8.6.1. Asia 8.6.2. North America 8.6.3. Europe 8.6.4. Middle East 9. NORTH AMERICA ONLINE GAMBLING MARKET ANALYSIS BY SEGMENT (REGION LEVEL ANALYSIS) 9.1. Overview 9.2. North America Online Gambling Historical Market size ($MILLION), Sales Volume, (2022 – 2032) 9.3. North America Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032) 9.4. North America Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Platform 9.4.1. Desktop 9.4.2. Mobile 9.5. North America Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Type of Gambling 9.5.1. Sports Betting 9.5.2. Casino Games 9.5.3. Poker 9.5.4. Lottery 9.5.5. Bingo 9.5.6. Others 9.6. North America Bingo Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Geography 9.6.1. USA 9.6.2. Canada 9.6.3. Rest of North America 10. EUROPE GLOBAL ONLINE GAMBLING MARKET ANALYSIS 10.1. Overview 10.2. Europe Online Gambling Historical Market size ($MILLION), Sales Volume, (2022 – 2032) 10.3. Europe Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032) 10.4. Europe Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Platform 10.4.1. Desktop 10.4.2. Mobile 10.5. Europe Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Type of Gambling 10.5.1. Sports Betting 10.5.2. Casino Games 10.5.3. Poker 10.5.4. Lottery 10.5.5. Bingo 10.5.6. Others 10.6. Europe Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Region 10.6.1. Germany 10.6.2. UK 10.6.3. France 10.6.4. Spain 10.6.5. Italy 10.6.6. Benelux 10.6.7. Rest of Europe 11. ASIA PACIFIC ONLINE GAMBLING MARKET ANALYSIS 11.1. Overview 11.2. Asia Pacific Online Gambling Historical Market size ($MILLION), Sales Volume, (2022 – 2032) 11.3. Asia Pacific Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032) 11.4. Asia Pacific Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Platform 11.4.1. Desktop 11.4.2. Mobile 11.5. Asia Pacific Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Type of Gambling 11.5.1. Sports Betting 11.5.2. Casino Games 11.5.3. Poker 11.5.4. Lottery 11.5.5. Bingo 11.5.6. Others 11.6. Asia Pacific Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Region 11.6.1. China 11.6.2. Japan 11.6.3. Korea 11.6.4. India 11.6.5. Indonesia 11.6.6. Rest of Asia 12. REST OF THE WORLD ONLINE GAMBLING MARKET ANALYSIS 12.1. Overview 12.2. Rest of the World Online Gambling Market Historical Market size ($MILLION), Sales Volume, (2022 – 2032) 12.3. Rest of the World Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032) 12.4. Rest of the World Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Platform 12.4.1. Desktop 12.4.2. Mobile 12.5. Rest of the World Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Type of Gambling 12.5.1. Sports Betting 12.5.2. Casino Games 12.5.3. Poker 12.5.4. Lottery 12.5.5. Bingo 12.5.6. Others 12.6. Rest of the World Online Gambling Market size ($MILLION), Sales Volume, and Forecasts (2024 – 2032), By Region 12.6.1. Latin America 12.6.2. Middle East 12.6.3. Africa 13. COMPANY PROFILES 13.1. BET365 13.1.1. Company Overview 13.1.2. Company Snapshot 13.1.3. Operating business segments 13.1.4. Product Type offered and Revenue from Global Online Gambling Business 13.1.5. Key business performances, strategies and developments 13.2. WILLIAM HILL 13.2.1. Company Overview 13.2.2. Company Snapshot 13.2.3. Operating business segments 13.2.4. Product Type offered and Revenue from Global Online Gambling Business 13.2.5. Key business performances, strategies and developments 13.3. FLUTTER ENTERTAINMENT 13.3.1. Company Overview 13.3.2. Company Snapshot 13.3.3. Operating business segments 13.3.4. Product Type offered and Revenue from Global Online Gambling Business 13.3.5. Key business performances, strategies and developments 13.4. DRAFTKINGS 13.4.1. Company Overview 13.4.2. Company Snapshot 13.4.3. Operating business segments 13.4.4. Product Type offered and Revenue from Global Online Gambling Business 13.4.5. Key business performances, strategies and developments 13.5. CAESARS ENTERTAINMENT 13.5.1. Company Overview 13.5.2. Company Snapshot 13.5.3. Operating business segments 13.5.4. Product Type offered and Revenue from Global Online Gambling Business 13.5.5. Key business performances, strategies and developments 13.6. MGM RESORTS INTERNATIONAL 13.6.1. Company Overview 13.6.2. Company Snapshot 13.6.3. Operating business segments 13.6.4. Product Type offered and Revenue from Global Online Gambling Business 13.6.5. Key business performances, strategies and developments 13.7. 888 HOLDINGS 13.7.1. Company Overview 13.7.2. Company Snapshot 13.7.3. Operating business segments 13.7.4. Product Type offered and Revenue from Global Online Gambling Business 13.7.5. Key business performances, strategies and developments 13.8. KINDRED GROUP 13.8.1. Company Overview 13.8.2. Company Snapshot 13.8.3. Operating business segments 13.8.4. Product Type offered and Revenue from Global Online Gambling Business 13.8.5. Key business performances, strategies and developments 13.9. PADDY POWER 13.9.1. Company Overview 13.9.2. Company Snapshot 13.9.3. Operating business segments 13.9.4. Product Type offered and Revenue from Global Online Gambling Business 13.9.5. Key business performances, strategies and developments 13.10. OTHER MARKET PLAYERS 13.10.1. Company Overview 13.10.2. Company Snapshot 13.10.3. Operating business segments 13.10.4. Product Type offered and Revenue from Global Online Gambling Business 13.10.5. Key business performances, strategies and developments LIST OF TABLES 1. TABLE: MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 2. TABLE: MARKET FOR DESKTOP, BY REGION, 2024-2032 (USD MILLION) 3. TABLE: MARKET FOR MOBILE, BY REGION, 2024-2032 (USD MILLION) 4. TABLE: MARKET FOR OTHERS, BY REGION, 2024-2032 (USD MILLION) 5. TABLE: MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 6. TABLE: MARKET FOR SPORTS BETTING, BY REGION, 2024-2032 (USD MILLION) 7. TABLE: MARKET FOR CASINO GAMES, BY REGION, 2024-2032 (USD MILLION) 8. TABLE: MARKET FOR POKER, BY REGION, 2024-2032 (USD MILLION) 9. TABLE: MARKET FOR LOTTERY, BY REGION, 2024-2032 (USD MILLION) 10. TABLE: MARKET FOR BINGO, BY REGION, 2024-2032 (USD MILLION) 11. TABLE: MARKET FOR OTHERS, BY REGION, 2024-2032 (USD MILLION) 12. TABLE: MARKET, BY REGION, 2024-2032 (USD MILLION) 13. TABLE: NORTH AMERICA MARKET, BY REGION, 2024-2032 (USD MILLION) 14. TABLE: NORTH AMERICA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 15. TABLE: NORTH AMERICA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 16. TABLE: USA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 17. TABLE: USA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 18. TABLE: CALIFORNIA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 19. TABLE: CALIFORNIA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 20. TABLE: TEXAS MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 21. TABLE: TEXAS MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 22. TABLE: FLORIDA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 23. TABLE: FLORIDA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 24. TABLE: CANADA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 25. TABLE: CANADA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 26. TABLE: MEXICO MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 27. TABLE: MEXICO MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 28. TABLE: REST OF NORTH AMERICA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 29. TABLE: REST OF NORTH AMERICA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 30. TABLE: EUROPE MARKET, BY REGION, 2024-2032 (USD MILLION) 31. TABLE: EUROPE MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 32. TABLE: EUROPE MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 33. TABLE: UK MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 34. TABLE: EUROPE MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 35. TABLE: SPAIN MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 36. TABLE: SPAIN MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 37. TABLE: BELGIUM MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 38. TABLE: BELGIUM MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 39. TABLE: SCANDINAVIAN MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 40. TABLE: SCANDINAVIAN MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 41. TABLE: GERMANY MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 42. TABLE: GERMANY MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 43. TABLE: FRANCE MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 44. TABLE: FRANCE MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 45. TABLE: ITALY MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 46. TABLE: ITALY MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 47. TABLE: REST OF EUROPE MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 48. TABLE: REST OF EUROPE MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 49. TABLE: ASIA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 50. TABLE: ASIA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 51. TABLE: CHINA MARKET, BY PRODUCT TYPE, 2024-2032 (USD MILLION) 52. TABLE: CHINA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 53. TABLE: CHINA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 54. TABLE: INDIA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 55. TABLE: INDIA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 56. TABLE: JAPAN MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 57. TABLE: JAPAN MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 58. TABLE: SOUTH KOREA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 59. TABLE: SOUTH KOREA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 60. TABLE: INDONESIA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 61. TABLE: INDONESIA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 62. TABLE: REST OF ASIA MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 63. TABLE: REST OF ASIA MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 65. TABLE: REST OF THE WORLD MARKET, BY PLATFORM, 2024-2032 (USD MILLION) 66. TABLE: REST OF THE WORLD MARKET, BY TYPE OF GAMBLING, 2024-2032 (USD MILLION) 67. TABLE: WILLIAM HILL: COMPANY SNAPSHOT 68. TABLE: WILLIAM HILL: OPERATING SEGMENTS 69. TABLE: FLUTTER ENTERTAINMENT: COMPANY SNAPSHOT 70. TABLE: FLUTTER ENTERTAINMENT: OPERATING SEGMENTS 71. TABLE: DRAFTKINGS: COMPANY SNAPSHOT 72. TABLE: DRAFTKINGS: OPERATING SEGMENTS 73. TABLE: BET365 COMPANY SNAPSHOT 74. TABLE: BET365 OPERATING SEGMENTS 75. TABLE: CAESARS ENTERTAINMENT: COMPANY SNAPSHOT 76. TABLE: CAESARS ENTERTAINMENT: OPERATING SEGMENTS 77. TABLE: MGM RESORTS INTERNATIONAL: COMPANY SNAPSHOT 78. TABLE: MGM RESORTS INTERNATIONAL: OPERATING SEGMENTS 79. TABLE: 888 HOLDINGS: COMPANY SNAPSHOT 80. TABLE: 888 HOLDINGS: OPERATING SEGMENTS 81. TABLE: KINDRED GROUP: COMPANY SNAPSHOT 82. TABLE: KINDRED GROUP: OPERATING SEGMENTS 83. TABLE: PADDY POWER: COMPANY SNAPSHOT 84. TABLE: PADDY POWER: OPERATING SEGMENTS LIST OF FIGURES 1. Figure: Market: Research Methodology Steps 2. Figure: Research Design 3. Figure: Breakdown of Primaries: Market 4. Figure: Research Methodology: Hypothesis Building 5. Figure: Market: Product Type and Service-Based Estimation 6. Figure: Top 10 Companies with Highest No. Of Patent in Last 9 Years 7. Figure: Growth Strategies Adopted by the Key Players 8. Figure: No. of Patents Granted Per Year, 2024–2032 9. Figure: Data Triangulation Methodology 10. Figure: Dominating Market Share, By Product Type, 2024 vs. 2032 (USD MILLION) 11. Figure: Dominating Market Share, By Platform, 2024 vs. 2032 (USD MILLION) 12. Figure: Dominating Market Share, By Power Output, 2024 vs. 2032 (USD MILLION) 13. Figure: Dominating Market Share, By TYPE OF GAMBLING, 2024 vs. 2032 (USD MILLION) 14. Figure: Geographical Snapshot of the Market 15. Figure: PAN Based to Witness Higher Share in the Market for Product Type Segment during the Forecast Period. 16. Figure: North America Accounted for the Largest Share of the Market, By Regional Basis, in 2024 17. Figure: Market: Drivers, Restraints, Opportunities, and Challenges 18. Figure: Asia: Market Snapshot 19. Figure: Europe: Market Snapshot 20. Figure: Middle East: Market Snapshot 21. Figure: Vendor Dive: Evaluation Overview 22. Figure: Online Gambling: Competitive Benchmarking 23. Figure: William Hill: Financial Overview (2024-2032) 24. Figure: Flutter Entertainment: Financial Overview (2024-2032) 25. Figure: BET365 Financial Overview (2024-2032) 26. Figure: CAESARS ENTERTAINMENT: Financial Overview (2024-2032) 27. Figure: MGM Resorts International: Financial Overview (2024-2032) 28. Figure: Kindred Group: Financial Overview (2024-2032) 29. Figure: Paddy Power: Financial Overview (2024-2032)